Mechwarrior 4: Vengeance was a PC action game published by Microsoft Game Studios. The game received a Metacritic score of 87.
Early in my career it was my dream to work on the Battletech/Mechwarrior franchise, having grown up playing the games. In 1997 I was hired by Fasa Interactive to lead the art efforts on a new game called “Corsairs”, the first version of what later became Crimson Skies.
The Corsairs project did not progress beyond a few demos, but this led to my becoming the art lead on Mechwarrior 4: Vengeance, an epic project that spanned two cities and almost four years. This gallery contains artwork I created or art-directed as part of the finished game, except certain elements where notated.
Microsoft Game Studios
November 20 2000
AAA PC Game